Twitter, Facebook and Google: the competition under convergence

Last Wednesday I attended the first Twitter developer conference (Chirp), at the Palace of Fine Arts in San Francisco. While Chirp is very much being shadowed by today’s Facebook f8 conference (both companies seem to see each other as major competitors), it was still a coming-out party of sorts, a declaration that Twitter is now big enough to host a conference with 1,000 developers.

My biggest takeaway from Chirp was how ambitious the Twitter team is. For a company that has long been under critics’ fire for not having a business model, the core of its strategy remains surprisingly attached to “getting the product right” first. The company’s priorities, according to CEO Ev Williams, is “0. Infrastructure; 1. Friction-free; 2. Relevance; 3. Revenue.” Revenue was decidedly last on the list.

Infrastructure is easy to understand – Twitter has been hurt by scaling pains so many times that it makes sense that the company is focused on coping with the growth first and foremost. Friction-free is about making the service easier to use, especially in the context of retaining new users, which was Ev’s rationale for the Tweetie acquisition. Friction-free is also the thinking behind the @anywhere initiative – so that users can use Twitter anywhere on the web, and not be interrupted by having to open another web-page etc. Relevance is partly about search, and partly about new features such as location and annotations.

And this is where things start to get interesting. For a long time, Twitter itself did not have an inbuilt search function; a number of 3rd party developers offered competing Twitter search products. The leader of these products, Summize, was eventually acquired by Twitter; but as Ev described it at Chirp, it was more like a merge of equals (size of team etc.). While the Twitter team didn’t talk a lot about search, I felt the key to the service’s relevance, and future business model, would be search – how do you organize this world of information (to paraphrase Google’s mission) stored in the billions of tweets, so that value can be extracted?

This is by no means an easy task. The distinctiveness about Twitter is its timeliness – you can literally find out what’s going in the world right now. However, this also makes search, or any other type of data organization, technically complex. Annotations and other types of meta-data helps reduce the complexity, as well as efforts to understand the users’ intent – are you looking for info on a specific location or event – but it will still be a daunting problem. (Google and Bing has had access to Twitter’s data-stream for a while now, but whether it’s for lack of trying or the complexity of the issue, their current use of Twitter data in their search results seem largely inconsequential.)

Still, if the Twitter team can crack this nut, then they may have on their hands a truly blockbuster product. The beauty of Twitter is how many different usages people have come up with for it – as a communications tool, it is simply an enabler of numerous services. If they can make their information much more organized through search, then the value of the communication tool is enhanced, as well as the services built on top of it. The recent story of how Twitter can be used to predict box office success is just one example of the potential value.

(This post was written over several days so the thought-flow is somewhat broken.)

When I was interviewing for my summer internship, I got asked the question “if you had funding to build a new search engine, what would you do?” My response was you can either tackle the existing search problem through a drastically different algorithm, or focus on specific verticals (e.g. travel) or new markets (mobile, location). If we change the phrase “search engine” to “method of organizing information”, then certainly both Twitter and Facebook are taking on a differentiated approach from Google. While the three companies may at face value be in very discrete markets, they are on a unavoidable collision course in terms of competition. While Google is all about indexing the static web, Facebook and Twitter are built on the social web, and they may well grow to become the Google killer that many have been searching for.

This is not as far-stretched as you may think. Think about the last time you performed a search. Did you ask any friends first? Was it only when they said “I don’t know” that you replied, “don’t worry about it. I’ll just Google it.”? Google search is powerful and hugely useful, but only to the extent of how useful the static pages it indexes are. When you do a search on a specific question, you often have to tinker it a few times. Click on a few different search results. Read through them. Often the pages won’t have the answer to the exact question you have, but enough info to give you pieces of the puzzle so you can piece it together. This is still much, much more efficient compared to doing research at the library, but the power of the social web is that you are not confined to static pages and information – the odds are that there is some person out there who knows exactly the answer to your question, and the power of the social web is that it enables you to ask that person directly. Quite a few of the people I follow on Twitter use it as a magical search engine – you pose a question on Twitter and your followers answer it.

Of course, this is just one specific scenario where social web services such as Twitter and Facebook have the upper hand against Google (and for the many, many instances where you need static information Google is still the better option – e.g. what is the year that the US was founded); but it does highlight Google’s key vulnerability – its lack of presence in social. Be it Orkut, Wave or Buzz, Google has repeatedly shown its inability to come up with a competitive social networking product. Maybe Google simply doesn’t have the social genes in its DNA – which is fine, as for the foreseeable future they will still make a killing in Adwords/Adsense. But the danger for Google is that search gets demoted from a primary instinct into a secondary instinct, the same way that Kayak / Mobissimo / Bing Travel and other vertical search engines have made Google irrelevant in travel search. It will still be a huge market, but only a less efficient/user-friendly alternative. And it’s clear from Facebook this week and Twitter last week that these companies have huge ambitions too in organizing the world’s information – hence the competition will be inevitable.

One last note – while Facebook has seemed to garner much more attention and praise with its announcements, Twitter’s efforts, especially in mobile shouldn’t be disregarded. The news today that Twitter has acquired SMS service Cloudhopper may sound insignificant to those of us who are used to iPhone apps and 3G networks, but in the grand scheme of things SMS is still such a viable and active method of information delivery. It will be interesting to see how Twitter uses SMS to its advantage.

Holding off from buying iPad 1.0; eager to buy iPad 2.0?

I think I qualify as an Apple fan. I bought an iPod in 2004, back when it was still black and white displays. I also have bought two different generations of iPod nanos, an 2nd gen iPod shuffle, a 1st gen iPod Touch, and I finally made my first MacBook purchase last year. I’ve also bought an iPhone 3G and now use a 3GS. I have an iMac at home back in Beijing; my dad is thinking of buying an Apple server for his office (though I strongly discouraged him about it).

When the iPad was first announced, I quickly made the decision that I wanted one, and I justified my decision by telling myself that it would be an laptop replacement for school. I’m pretty big on paperless, and prefer reading cases on my laptop instead of printing them out; so the dream product for me (for this purpose) would be a tablet with a stylus to take notes. The iPad doesn’t support a stylus, but from the original announcement, and the fact that there’s plenty of iPhone apps that support PDF viewing, I thought I could justify splurging $500 on the iPad. (And yes, I decided fairly early on I only wanted the $499 version. I don’t need 3G access and from my previous usage statistics I don’t need big storage.)

However, when the iPad reviews came out last Friday and the product shipped last Saturday, I realized that this 1st gen device does not pass as a laptop replacement, even for the relatively lightweight usage of school (email, PDF, and some basic Office apps). Then again, I’m thinking of using the device in the sense of a traditional computing paradigm, whereas from the onset Apple was looking at the device as an iPhone-esque paradigm, a closed system and a tightly controlled user experience.

The tradeoffs are numerous and huge in implications. Jobs and Apple criticized netbooks for being a device of compromise which doesn’t really excel at doing anything; they claimed that the iPad is “magical” and “revolutionary” in that it sets out to accomplish what netbooks were originally intended to do – convenient access to basic computing tasks (email, web, video) – without sacrificing the user experience. What was sacrificed was an open file system; multi-tasking; flash; multiple channels to access and purchase software. To state the obvious, the iPad copies iPhone’s user environment, rather than that of the MacBook.

This makes the iPad, as it is, primarily an entertainment device. There is nothing wrong per se with this positioning; Jobs’ hyperbole that the product is “revolutionary” still has some merit, in the sense that the device is beautifully intuitive to people with little prior experience with computers. The iPad to computing is akin to the Flip to video recording, or compact cameras to photography. It’s an entry level device (albeit a luxurious one) designed for the mass consumer.

Interestingly, this design philosophy has sparked a philosophical debate among heavyweight bloggers: Doctorow from Boing Boing fears that the iPad era means an era of stifled grassroots innovation and creativity (users are “infantilized” – kids can only play with it, but are restricted from exploring it and programming it – unless you hack it first), while Gruber argues that there will still be creative kids. I’m more inclined towards supporting Gruber’s position. The proportion of users who are interested in programming may decline, but that’s more due to computing becoming accessible to all rather than there being fewer aspiring programmers. I would even argue that the App Store, closed and arbitrary as it is, has leveled the playing ground a lot more for new programmers (ease of distribution and access to users), and therefore there should be more aspiring programmers than ever before.

That being said, the geek in me craves for a more open product than the iPad. I want the flexibility of having access to the file system, of having more than just the App Store to go to find software, and I need multitasking. I need to be able to type up a word document while also doing some web search. Apple has a pretty good history of improving its products – just look at the 1st gen iPhone and see how much it has improved (no 3G, no App Store – in hind-sight can you imagine people actually bought it?) – and give it ten months and I might be seriously tempted to get a 2nd gen iPad.

Will Flash ever work on mobile?

There’s been a couple of interesting posts on implementing Flash on mobile devices in the last few days. First, An Adobe Flash developer on why the iPad can’t use flash looks at the issue from a UI perspective – namely how some of the UI design elements we take for granted on desktops / laptops, such as mouse hover-over, are not native to the touch paradigm, so that even if Flash can run on the iPad / iPhone, a lot of Flash usages still would not function properly. Instead, either the mobile OSes come up with ways to emulate a mouse interface (or introduce a lot more complicated input methods), or existing Flash apps have to be redesigned with the mobile audience in mind. The first route goes against the touch paradigm, while the second route means a lot of work for developers (so it can almost be argued they might as well forego Flash altogether).

The second post shows a fairly slick youtube video of Flash on Android, through a Farmville demo:

http://www.youtube.com/watch?v=r9whFavOb2U&feature=player_embedded

If you look closely enough, you can see that 1) there is an issue with mouse hover-overs; 2) for a intensely interactive Flash app, there is “money left on the table” in the sense that it is not customized for touch and the controls feel clumsy (or maybe it’s just the demo person…).

Which leads me to the provocative title of this post. The whole demand for Flash on the iPhone and other mobile platforms is based on how it gives consumers the “real web.” However, if you think about the main uses of Flash, which is 1) video 2) games 3) ads, I would say that consumers don’t care about whether ads can be displayed, and as the above example illustrates, games (and other forms of highly interactive Flash usages) probably need to be redesigned anyway (which calls for custom apps). Which leaves video – and this is where the competitive landscape plays an interesting role. The biggest video site, Youtube, is owned by Google, and Google is definitely going for HTML5 + H.264 and moving away from Flash. (Tangent: Google is also getting some criticism for not truly supporting the open web, as H.264 is a licensed technology.)

So the bottom line is, while Flash has dominance on the web now, it definitely faces the danger of becoming completely irrelevant in the mobile space. This may not be a terrible thing – moving to a unified standard such as HTML5 and away from proprietary codecs – except of course for Adobe.

Haas MBA Google Trek and initial impressions of the Droid

Last Friday, a group of 50 Haas MBA students visited the Googleplex. During the 3-hour afternoon visit, we had an enjoyable tour of the campus, and engaged a panel of Googlers (many of them Haas alums!) from various products and functions in a lively round of discussions. A big shout-out for my classmate and former Googler Lauren Gellman for organizing this spectacular trip!

Haas MBA Google Trek 2010

Besides having a great time talking with the Googlers, I was also lucky enough to win one of the 5 Droids handed out in a surprise lottery (you can see the winners showing off their gear in the photo). The phone, targeted for developers, comes with a one-month free trial from Verizon, as well as a nice discount for a 1 year or 2 year contract.

This is the first Android handset I have used, having been a loyal iPhone user since January 2009. There are things I immediately like about the phone, and it really is almost a completely different experience from the iPhone. I know there are plenty of Droid reviews out there (since this device has been out for a quarter now), but here are some of my first impressions:

  • Great support for Google products – really, no surprises here. The turn-by-turn navigation, a coveted app by many, could well be one of the killer apps for this device. (I am curious how well that works on the road, especially in areas with patchy reception – this was a key differentiation point Nokia was trying to emphasize for its Ovi Maps, where the maps are stored locally and require less data transmission – and therefore less dependence on reception – on the go.) And of course the Google Voice app is great, but it does make you wonder how Verizon feels about it.
  • Background apps – Pandora while surfing? No problem. However, it’s not apparent what apps are running in the background, which could both be a drain on your battery and also a potential nuisance – I realized I was always on Google Chat, even though that wasn’t my intention.
  • Poor support for business users. This is not a phone ready for corporate America. It supports Microsoft Exchange, but apparently the “corporate email” app doesn’t support search. That’s right. No inbox searching. That alone is enough for me to hold on to my iPhone. (I could, in theory, forward all my emails to Gmail, but I’m sure there are plenty of users like me out there who prefer to keep their work-email and gmail separate)
  • Very slow charging on USB? I have a habit of carrying only the USB cord, and not the adapter, for my iPhone. For some reason, the Droid charges at a very slow pace via USB – something like 15% an hour, which is not satisfactory.
  • The physical keyboard is redundant. Yes. I’ve gotten used to typing on virtual keyboards. Having to actually push down feels painful, and there is no auto-correct. In this regard I’d probably like the Nexus One a lot better.
  • App market. Good number of apps already, most of the web2.0 services are present, but much less presence of old-school stuff – e.g. WSJ, FT, NYTimes etc.

Reading through the points above, it’s interesting to note how many of them are talking about consumers’ habits. For example the point about the keyboard – if I came from the blackberry world I probably would love the physical keyboard (remember all those people who hated the virtual keyboard on the iPhone when it first launched?), but I’ve grown accustomed to virtual keyboards. Same for the email search – my work-around would solve the problem, but it is asking me to change my behavior, so I have a strong distaste for it.

One final point – I want to comment on how fundamentally different the Droid is from the iPhone. I felt it was a phone for geeks and engineers. The UI was less polished, but there was much more that the user could customize (menus, widgets etc…) You need to spend time to play around with it. The iPhone, on the other hand, is a device ready for mass adoption. It’s frustrating for geeks who want to do all kinds of things (but can’t), but perfect for everyday users who can just use it intuitively. Very different philosophies, and therefore potentially a sharp divergence in consumer segments going forward.

Apple’s major releases today

There’s an Apple event today, and as expected all the major tech blogs have been flooded with coverage from the iPod-only event. I skimmed through the coverage on Techcrunch, Engadget, VentureBeat, Silicon Alley Insider, TUAW etc. The gist of the announcements are these:

Hardware side:

  • New iPod Touches. Pretty expensive at $399 for the 64GB ones. Besides the memory bump, the CPU has also been upgraded to the one used in the iPhone 3GS, which should make this a serious gaming / networking device (Apple made comparisons with the PSP and NDS). The letdown, at least from the tech press perspective, is that the new iTouch doesn’t have a camera. Rumors are flying this is because of a engineering issue, not because of a conscious design choice.
  • New Nanos, with a video camera and FM radio (besides other new features), making this a general purpose portable entertainment device. This is probably the biggest hardware release of the day.
  • New Shuffles. More colors, cheaper.
  • New iPod Classics. Improved storage, same price. This is really more of an afterthought.

Software side:

  • iPhone / Touch OS 3.1. I’ve done my upgrading already. Wondering if it breaks tethering on AT&T, as rumored.
  • iTunes 9, with some new features. Perhaps the most important one for iPhone users is the ability to manage / organize apps on iTunes instead of on the phone (so less dragging apps across screens)

For the details on any of those bullets, just head over to any major tech blog or Apple’s own webpage.

Some thoughts:

The iPod lineup is certainly diversifying and evolving from just music to all entertainment. Apple has been marketing the gaming abilities of the Touch; now the Nano seems to be aiming at Flip’s niche. But really, at this point, the gamers / amateur video directors who will switch to the Apple camp from PSP / NDS and Flip respectively are the casual players. The iPhone and iTouch are great for games, but for a different breed of games – the gaming experience is drastically different (just think of the Wii vs. the Xbox 360 / PS3). It almost feels like that Apple has too many opportunities to explore right now, and needs to make some conscious choices about what to pursue and what not to pursue.

Take gaming as an example. Positioning itself as a serious player in the space is very different compared to a hardware maker which also supports some games. If Apple is actively and seriously considering this space, it needs to be courting developers, and possibly peripheral makers (or consider some hardware functionality add-ons itself, like an external game-pad) – as opposed to just acting as the gate-keeper for apps.

And for the new Nano, if it does turn out to be a major competitor to the Flip, and Apple does care about taking a stake in that niche market, then Apple will have to make customizations and modifications of future models that put much more focus on the video-making aspects of the device.

I guess what I’ve been trying to say, and perhaps repeating myself here, is that I’m a firm believer that any device should have a focused purpose (despite the convergence trend). It’s fine for the PS3 / Xbox 360 to be able to support Netflix, web-browsing etc., but at the end of the day, the device’s main purpose is to play games. In the case of Apple, the iPod line-up is now converging with several other markets (portable gaming / video-making). Apple can either continue its current path of including these extra functionality as additional value propositions, or really start diversifying and entering these separate categories. This is a big strategic choice, and it’s perfectly fine to remain focused on music as the core proposition. Personally I think it would be a challenge to be competing in so many different markets where Apple has little experience. Regardless, it would be very interesting to observe how this develops.

Why the Palm Pre has been subpar

As the inaugural post for this blog, I wanted to summarize some thoughts on why the Palm Pre has not lived up to the hype. There has been recent discussions how the Pre is far from meeting Sprint’s sales targets; earlier back there were also some talks of Palm cutting back on production. This is of course in sharp contrast to the fanfare we’re used to of recent iPhone launches (long lines, stock outs etc. – from personal experience, I had to trade up to the 32GB version of the 3GS as the 16GB were out of stock at the local AT&T).

So what went wrong for a product that, if you recall, had pretty impressive hype just a few months back? Below are my two cents.

  • Poor marketing execution. This is obviously the easiest target of all, since everyone has been talking about these ads that makes no sense (see Fake Steve Jobs’ ranting analysis here). Like Fake Steve says, these ads show that Palm and Sprint seem to be confused about who their target consumer is (female smartphone users? That’s a tiny market), and the execution itself is creepily effective at driving negative PR.
  • Lost PR momentum. Somewhat related to the previous point. The Pre was announced at the CES 2009 in January, and was definitely the hit product of the show. (I remember at the time being very hyped about the phone, and wanting to buy one immediately. The phone and its UI just looked very sexy.) However, as time passed, people’s interest gradually waned – the smartphone industry is extremely competitive with lots of players vying for consumer eyeballs, and Palm is not Apple, with a loyal base of media support (e.g. TUAW). With the benefit of hindsight, perhaps it would have been better if Palm kept Pre under wraps until very close to the launch date (of course there will be info leaks, but that would just help fuel the PR). And certainly it didn’t help that Apple announcing the iPhone 3GS two days after Pre launched in the US.
  • iPhone’s first mover advantage. Namely, installed user-base and scaled up App Store. This is actually a huge advantage for Apple, and appears to indicate a winner-takes-all end-game – the more users, the more developers, and therefore more quality apps, which in turn attracts more users. The primary and only reason that I again bought an iPhone upon arriving in the States (and bearing with AT&T) is the App Store. This is the equivalent of the Windows eco-system on PCs. Competing OSes just lack the richness of the applications available, and for a computing device, it is all about the apps.
  • But most fundamentally, unclear target consumer and value proposition. The Pre’s most innovative feature is the webOS, which supports concurrent applications – a key feature that the iPhone has not yet opened to 3rd party developers. However, the only people who would seriously care about this feature are smartphone power users – i.e. the millions of iPhone users – who can appreciate its benefits. But to convince iPhone users to switch, the Pre is lacking one major dimension: the App Store. There is no point in being able to run multiple apps if there are no apps. So in effect, the Pre’s most talked-about feature was a no-feature.

So what are the things that Palm could do to alleviate the situation?

  • Build up the developer eco-system. It’s cliched, but it has to be done. Palm needs to have quality apps on its phones. This is an uphill battle, but one which must be fought nonetheless. One thing that Palm can do to attract developers is to have an open platform for developers to publish their work (as opposed to Apple’s draconian control on apps).
  • Re-think its marketing strategy. And not just in terms of marketing communication – the entire marketing strategy, i.e. which geographic markets and which consumer segments. We should remember that the US is not the only mobile market in the world (Nokia, which has almost no share in the US market, is still the global leader in every mobile category, including smartphones). It’s probably an wild idea, but if Palm can focus on certain markets where the iPhone has not had such an impact, it could build up some user-base scale. (Again, while Nokia is heavily entrenched in most global markets, their smartphone eco-system – or the lack thereof – leaves plenty of space for newcomers to attack. In such markets as China, it’s more about the hardware and the UI, rather than the apps, and the Pre would probably fare better?)

It’s certainly not going to be a smooth revival at Palm. But they do have a quality product, they just need to realize who to sell it to.